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Vendor discord.py (#2387)
Signed-off-by: Toby Harradine <tobyharradine@gmail.com>
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discord/emoji.py
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269
discord/emoji.py
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# -*- coding: utf-8 -*-
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"""
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The MIT License (MIT)
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Copyright (c) 2015-2017 Rapptz
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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"""
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from collections import namedtuple
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from . import utils
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from .mixins import Hashable
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class PartialEmoji(namedtuple("PartialEmoji", "animated name id")):
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"""Represents a "partial" emoji.
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This model will be given in two scenarios:
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- "Raw" data events such as :func:`on_raw_reaction_add`
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- Custom emoji that the bot cannot see from e.g. :attr:`Message.reactions`
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.. container:: operations
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.. describe:: x == y
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Checks if two emoji are the same.
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.. describe:: x != y
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Checks if two emoji are not the same.
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.. describe:: hash(x)
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Return the emoji's hash.
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.. describe:: str(x)
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Returns the emoji rendered for discord.
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Attributes
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-----------
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name: :class:`str`
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The custom emoji name, if applicable, or the unicode codepoint
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of the non-custom emoji.
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animated: :class:`bool`
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Whether the emoji is animated or not.
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id: Optional[:class:`int`]
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The ID of the custom emoji, if applicable.
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"""
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__slots__ = ()
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def __str__(self):
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if self.id is None:
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return self.name
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if self.animated:
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return "<a:%s:%s>" % (self.name, self.id)
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return "<:%s:%s>" % (self.name, self.id)
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def is_custom_emoji(self):
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"""Checks if this is a custom non-Unicode emoji."""
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return self.id is not None
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def is_unicode_emoji(self):
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"""Checks if this is a Unicode emoji."""
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return self.id is None
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def _as_reaction(self):
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if self.id is None:
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return self.name
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return "%s:%s" % (self.name, self.id)
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@property
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def url(self):
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"""Returns a URL version of the emoji, if it is custom."""
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if self.is_unicode_emoji():
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return None
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_format = "gif" if self.animated else "png"
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return "https://cdn.discordapp.com/emojis/{0.id}.{1}".format(self, _format)
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class Emoji(Hashable):
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"""Represents a custom emoji.
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Depending on the way this object was created, some of the attributes can
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have a value of ``None``.
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.. container:: operations
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.. describe:: x == y
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Checks if two emoji are the same.
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.. describe:: x != y
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Checks if two emoji are not the same.
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.. describe:: hash(x)
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Return the emoji's hash.
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.. describe:: iter(x)
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Returns an iterator of ``(field, value)`` pairs. This allows this class
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to be used as an iterable in list/dict/etc constructions.
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.. describe:: str(x)
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Returns the emoji rendered for discord.
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Attributes
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-----------
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name: :class:`str`
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The name of the emoji.
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id: :class:`int`
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The emoji's ID.
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require_colons: :class:`bool`
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If colons are required to use this emoji in the client (:PJSalt: vs PJSalt).
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animated: :class:`bool`
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Whether an emoji is animated or not.
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managed: :class:`bool`
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If this emoji is managed by a Twitch integration.
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guild_id: :class:`int`
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The guild ID the emoji belongs to.
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"""
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__slots__ = (
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"require_colons",
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"animated",
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"managed",
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"id",
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"name",
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"_roles",
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"guild_id",
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"_state",
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)
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def __init__(self, *, guild, state, data):
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self.guild_id = guild.id
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self._state = state
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self._from_data(data)
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def _from_data(self, emoji):
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self.require_colons = emoji["require_colons"]
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self.managed = emoji["managed"]
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self.id = int(emoji["id"])
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self.name = emoji["name"]
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self.animated = emoji.get("animated", False)
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self._roles = utils.SnowflakeList(map(int, emoji.get("roles", [])))
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def _iterator(self):
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for attr in self.__slots__:
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if attr[0] != "_":
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value = getattr(self, attr, None)
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if value is not None:
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yield (attr, value)
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def __iter__(self):
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return self._iterator()
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def __str__(self):
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if self.animated:
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return "<a:{0.name}:{0.id}>".format(self)
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return "<:{0.name}:{0.id}>".format(self)
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def __repr__(self):
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return "<Emoji id={0.id} name={0.name!r}>".format(self)
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@property
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def created_at(self):
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"""Returns the emoji's creation time in UTC."""
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return utils.snowflake_time(self.id)
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@property
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def url(self):
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"""Returns a URL version of the emoji."""
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_format = "gif" if self.animated else "png"
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return "https://cdn.discordapp.com/emojis/{0.id}.{1}".format(self, _format)
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@property
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def roles(self):
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"""List[:class:`Role`]: A :class:`list` of roles that is allowed to use this emoji.
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If roles is empty, the emoji is unrestricted.
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"""
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guild = self.guild
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if guild is None:
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return []
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return [role for role in guild.roles if self._roles.has(role.id)]
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@property
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def guild(self):
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""":class:`Guild`: The guild this emoji belongs to."""
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return self._state._get_guild(self.guild_id)
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async def delete(self, *, reason=None):
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"""|coro|
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Deletes the custom emoji.
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You must have :attr:`~Permissions.manage_emojis` permission to
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do this.
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Parameters
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-----------
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reason: Optional[str]
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The reason for deleting this emoji. Shows up on the audit log.
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Raises
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-------
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Forbidden
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You are not allowed to delete emojis.
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HTTPException
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An error occurred deleting the emoji.
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"""
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await self._state.http.delete_custom_emoji(self.guild.id, self.id, reason=reason)
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async def edit(self, *, name, roles=None, reason=None):
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r"""|coro|
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Edits the custom emoji.
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You must have :attr:`~Permissions.manage_emojis` permission to
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do this.
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Parameters
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-----------
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name: str
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The new emoji name.
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roles: Optional[list[:class:`Role`]]
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A :class:`list` of :class:`Role`\s that can use this emoji. Leave empty to make it available to everyone.
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reason: Optional[str]
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The reason for editing this emoji. Shows up on the audit log.
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Raises
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-------
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Forbidden
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You are not allowed to edit emojis.
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HTTPException
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An error occurred editing the emoji.
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"""
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if roles:
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roles = [role.id for role in roles]
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await self._state.http.edit_custom_emoji(
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self.guild.id, self.id, name=name, roles=roles, reason=reason
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)
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